Nidoking (nidoking) wrote,
Nidoking
nidoking

Sometimes, you just feel like a moron...

Remember that problem I've been talking about for a week, which I've been trying to track down for all that time by recompiling random parts of the code and stripping out just about everything I added since the beginning of the project? Probably not. Well... let's just say that I'm now completely over my aversion to debugging tools and analyzing core files. Oh, and a COMPLETELY unrelated life lesson: If there's a block of code that checks for null pointers, and you feel the need, for whatever reason, to reference an element from that pointer immediately adjacent to that block of code, for the love of whatever you love most, put the line INSIDE the block! I hope your life is better for having read that, and I remind you of how completely unrelated it is to the problem I've been working on for a week.

Today's Spades: Not as horrible a failure as the stupid null pointer. In fact, it was a modest victory of about 160 points, mostly because they went for a 10 on the final hand. They had no chance. We missed a 10 bid (and by that, I mean we bid 8 and made 10), and took 10 on another hand where we wouldn't have made it had we actually bid the 10. Still, we had some rather nice hands, but due to some stupidity, we didn't bid them quite right. We rolled on the third hand (that's ten overtricks in three hands, for those of you not familiar with all the intricacies of the game), but after that, we didn't take a single overtrick. We did get set on a 4, but my partner made his nil with that hand, giving us 60 net points for the hand. That's the hand where our opponents got 11 tricks, but only bid 8. They wouldn't have made a 10, though. An interesting facet of how the bids affect the play.

Writing-wise, not much news. I'm trying to work on ADC, but I just have absolutely no idea how much information I want to provide in this scene. More than I did in the original, surely, but not everything just yet. And I'm debating whether or not I should have Ranma find the Akane voodoo doll. He did in the original, but it didn't really add anything to the story. As the man said, "Simplify, simplify." To which the reply was "Simplify."

Simplify: (s+2s+3s+4s, nC1, sqrt(exp(2)), tan(pi/4))
Now groan.
Tags: utter stupidity
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